program RPGEditor;

uses
  Forms,
  uMapEditor in 'uMapEditor.pas' {GameMapEditor},
  uChooseTile in 'uChooseTile.pas',
  uTile in 'uTile.pas',
  uObject in 'uObject.pas',
  uScreen in 'uScreen.pas',
  uMap in 'uMap.pas',
  uTileSet in 'uTileSet.pas',
  uRoom in 'uRoom.pas',
  uObjectOptions in 'uObjectOptions.pas' {GameObjectOptions},
  uAction in 'uAction.pas',
  uTileOptions in 'uTileOptions.pas' {GameTileOptions},
  uFileSystem in 'uFileSystem.pas',
  uCommandReader in 'uCommandReader.pas',
  uActionOptions in 'uActionOptions.pas' {GameActionMenu};

{$R *.res}

begin
  Application.Initialize;
  Application.CreateForm(TGameMapEditor, GameMapEditor);
  Application.CreateForm(TGameObjectOptions, GameObjectOptions);
  Application.CreateForm(TGameTileOptions, GameTileOptions);
  Application.CreateForm(TGameActionMenu, GameActionMenu);
  Application.Run;
end.
